My Opinion of BlazBlue
About a year ago I had a little bit of spending money and wanted to buy a game to kill some time on. I'd just gotten mostly through Bayonetta, which was a terrific game, and so I wanted a new game for my 360. I trolled about the web reading reviews of some games I'd heard about. Along the way I came across a game - BlazBlue: Calamity Trigger.
I didn't know what to make of the game right away. Just on presentation it looked amazing. The graphics were solid, they had some really well done, polished, cut-scenes with anime quality. The gameplay was good too. Make no mistake, it is a tough game. The combat system relies on a series of complex button combos, and the opponents are not the easiest you will find in a fighting game.
There is a bit of novelty to this style of game. For those reading this who don't know the game's history, it started out as an arcade game. No, it's not an ancient relic from the 90s that got a gussied up re-make, it is a modern arcade game. It is a rare, almost unheard of thing in modern US culture. But in Japan arcade games still have some life. Granted, it's not the same as the heyday, but there are a good number of games that start as arcade games before making the jump to consoles. In fact, every console game in the BlazBlue series began as an arcade game.
If you are new to these sort of old-style fighting games, you'll have a tough time getting into it, especially with the aggregate difficulty of this game in particular. Veterans of the genre will definitely find the game, and its followups, a very rewarding gaming experience.
The story is one of the major selling points. It is a rich, deep, complex story, though if you're not into sci-fi it probably won't appeal to you. But the blend of the great story and the amazing cut scenes evoked the feeling even then that this seemed more like an anime that had been turned into a video game as opposed to a stand-alone video game.
Well, according to the story here there will actually be an anime coming this fall. The good news is that much of the cast and staff directly involved in making the game will be working with this anime, so it should be faithful to the source material. Hopefully they will be able to come close to the same quality as the game's scenes, and do a good job of transforming the game story into a television anime story.
Here's hoping that Arc System Works has success with this anime. Hopefully Crunchyroll can get the subtitled stream too.
I recommend the game to anyone how is looking for a challenging 2-D fighter, or anyone who wants to just give an interesting game a try. Even if all you do is work your way through the story-mode, it is well worth it to pick up this title. I hope to get my hands on the sequel, Continuum Shift, fairly soon. From what I hear it's every bit as good, if not better.
I didn't know what to make of the game right away. Just on presentation it looked amazing. The graphics were solid, they had some really well done, polished, cut-scenes with anime quality. The gameplay was good too. Make no mistake, it is a tough game. The combat system relies on a series of complex button combos, and the opponents are not the easiest you will find in a fighting game.
There is a bit of novelty to this style of game. For those reading this who don't know the game's history, it started out as an arcade game. No, it's not an ancient relic from the 90s that got a gussied up re-make, it is a modern arcade game. It is a rare, almost unheard of thing in modern US culture. But in Japan arcade games still have some life. Granted, it's not the same as the heyday, but there are a good number of games that start as arcade games before making the jump to consoles. In fact, every console game in the BlazBlue series began as an arcade game.
If you are new to these sort of old-style fighting games, you'll have a tough time getting into it, especially with the aggregate difficulty of this game in particular. Veterans of the genre will definitely find the game, and its followups, a very rewarding gaming experience.
The story is one of the major selling points. It is a rich, deep, complex story, though if you're not into sci-fi it probably won't appeal to you. But the blend of the great story and the amazing cut scenes evoked the feeling even then that this seemed more like an anime that had been turned into a video game as opposed to a stand-alone video game.
Well, according to the story here there will actually be an anime coming this fall. The good news is that much of the cast and staff directly involved in making the game will be working with this anime, so it should be faithful to the source material. Hopefully they will be able to come close to the same quality as the game's scenes, and do a good job of transforming the game story into a television anime story.
Here's hoping that Arc System Works has success with this anime. Hopefully Crunchyroll can get the subtitled stream too.
I recommend the game to anyone how is looking for a challenging 2-D fighter, or anyone who wants to just give an interesting game a try. Even if all you do is work your way through the story-mode, it is well worth it to pick up this title. I hope to get my hands on the sequel, Continuum Shift, fairly soon. From what I hear it's every bit as good, if not better.
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